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Posts : 92 Join date : 2011-08-17
Character Sheet Name: Maximus G. Hartson Power: Biological Manipulation
| Subject: Roleplaying with or against H.U.N.T.E.R. Agents Thu Sep 01, 2011 8:10 pm | |
| A Brief on H.U.N.T.E.R. Agents
For some reason people assume that a shadowy organization will have a direct approach to their operation... This is untrue. Every H.U.N.T.E.R. Agent has earned their place in the Agency; they've been trained to approach their objective more discreetly - especially in a highly-populated zone. In other words, if you're role-playing with or against H.U.N.T.E.R. Agents they won't just blatantly have a shoot-out, instead they'll analyze the situation and approach it accordingly. Their arsenal is versatile because they are trained to combat super-powered human beings; not your ordinary soldiers or criminals. If you're a registered Hybrid, then the Squad that pursues you will have an arsenal devised and rigged toward combating your superpower; this also applies to Hybrids that H.U.N.T.E.R. has encountered all too often that aren't quite registered yet.
Additionally, H.U.N.T.E.R. Agents are not your average soldier. In other words, no matter what your superpower is, or how trained you are, H.U.N.T.E.R. Agents are adaptive, they might lose to you, but, they'll come back with new tricks. With every encounter H.U.N.T.E.R. Agents get more clever and skilled. So, if your character is ill-prepared the second time around, without very many allies, they will most definitely be on the run, or be detained by the Agents. That's why it is important that Hybrids in Book One: HYBRIDS Genesis band together, and/or request a training session from the administration to better your character's proficiency with his/her superpower.
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